top of page

Africa Expeditions

Africa Expeditions are the first travel to another country you do in Gladiatus. There a new and exciting expeditions are revealed

 

 

Expeditions

 

Voodoo Temple

Voodoo Temple is the first expedition in Africa.

Description

It is the generous gift made by the Empire for the Umpokta. After the foundation walls and the building material were delivered, the Umpokta banished all Roman architects and finished constructing the building themselves. Religious reasons were pushed forward. Certainly the temple probably holds many secrets and treasures, which are protected by force of arms.

 

Entry level: 20

Enemy levels: 30-38

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#VoodooTemple

Real level to engage: 25

Dungeon: Yes, Temple of Perdition - Entry level 20

Advanced Dungeon: No

Additional Info: The expedition is ready as soon as you are able to travel to Africa at the level of 20. However, enemies are level 30+ so fighting here on 20 is mission impossible. Perhaps if you are good geared you could pull it off on 25. The dungeon is as well too strong for a level 20 so in general don't bother coming at level 20 unless you know what you are doing. Interesting fact is that all of the enemies here are with very low HP and Constitution. Seth Priest is godly and practically unbeatable while you are on relevant level. Great rewards from him but Charisma is comparable to a level 50+ creature.

 

Cobra

 30-31

Rewards:
 892-1385
 3-4
 87-132
------------------------------------

Strength: 30-31
Dexterity: 97-100
Agility: 115-119
Constitution: 54-55
Charisma: 73-75
Intelligence: 36-37
Armour: 1782-1973
Damage: 50-62/52-64
Item level drop: 25-36

 

Giant Scorpion

 32-33

Rewards:
 1025-1485
 3-4
 95-164
------------------------------------

Strength: 70-72
Dexterity: 96-99
Agility: 156-161
Constitution: 51-52
Charisma: 56-57
Intelligence: 19
Armour: 3855-4580
Damage: 54-66/55-68
Item level drop: 28-39

 

Awakened Mummy

 33-37

Rewards:
 1016-1676
 3-4
 109-176
------------------------------------

Strength: 99-111
Dexterity: 57-64
Agility: 57-64
Constitution: 165-185
Charisma: 92-103
Intelligence: 26-29
Armour: 3030-3664
Damage: 71-87/79-97
Item level drop: 29-43

 

Seth Priest

 

 36-38

Rewards:
 1319-2013
 5
 117-273
------------------------------------

Strength: 43-45
Dexterity: 162-171
Agility: 239-252
Constitution: 64-68
Charisma: 302-319
Intelligence: 158-167
Armour: 1164-1250
Damage: 99-122/105-129
Item level drop: 36-44

 

Bridge

Bridge is the second expedition in Africa and while it takes a lot to adapt once you arrive in Africa, this expedition seems to be a bit more reasonable. Fierce and aggressive tribe.

Description

It is the generous gift made by the Empire for the Umpokta. After the foundation walls and the building material were delivered, the Umpokta banished all Roman architects and finished constructing the building themselves. Religious reasons were pushed forward. Certainly the temple probably holds many secrets and treasures, which are protected by force of arms.

 

Entry level: 25

Enemy levels: 35-43

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#Bridge

Real level to engage: 32-33

Dungeon: Yes, Abducted - Entry level 25

Advanced Dungeon: Yes, Under a Blood-red Sky - Entry level 86

Additional Info: Funny how strong Man Eater is. You better stay with Tax Collector. Bone Shaman is really strong. Best if you farm Tax Collector until next expedition is available.

 

Tax Collector

 35-36

Rewards:
 1049-1728
 3-4
 102-166
------------------------------------

Strength: 49-50
Dexterity: 70-72
Agility: 98-100
Constitution: 70-72
Charisma: 183-189
Intelligence: 70-72
Armour: 1279-1408
Damage: 37-46/38-47
Item level drop: 32-43*

 

Man Eater

 37-39

Rewards:
 1102-1799
 3-4
 113-179
------------------------------------

Strength: 103-109
Dexterity: 55-58
Agility: 77-81
Constitution: 111-117 
Charisma: 129-136
Intelligence: 15
Armour: 3215-3690
Damage: 85-104/90-110
Item level drop: 36-46

 

Tribal Warrior

 38-41

Rewards:
 1218-1846
 3-4
 117-213
------------------------------------

Strength: 98-106
Dexterity: 161-174
Agility: 239-258
Constitution: 83-90
Charisma: 93-100
Intelligence: 68-73
Armour: 1741-1986
Damage: 52-64/56-69
Item level drop: 34-45

 

Bone Shaman

 

 41-43

Rewards:
 1613-2490
 5-6
 138-350
------------------------------------

Strength: 32-34
Dexterity: 231-236
Agility: 344-361
Constitution: 57-60
Charisma: 258-270
Intelligence: 172-180
Armour: 2080-2115
Damage: 113-139/119-146
Item level drop: 37-50

 

Blood Cave

Blood Cave is the third expedition in Africa.

Description

There`s a rumour amongst the superstitious natives that magical rituals are held here. The historiography of the empire writes of no such events taking place there. The fact is though, that the cave`s cooling shadows attracts deadly animals.

 

Entry level: 30

Enemy levels: 40-48

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#BloodCave

Real level to engage: 35

Dungeon: Yes, Chamber of Pyro - Entry level 30

Advanced Dungeon: No

Additional Info: Blood Wolf is pretty beatable. However Giant Beetle is really hard with an armour of 5-6k your attacks would not pierce with a lot of damage. Fire Dancer is not as strong as other 3rd expedition enemies compared to other expeditions. Same could be said for the Fire Demon. By far the strongest in the expedition but not as strong as other bosses compared to their expeditions.

 

Blood Wolf

 40-41

Rewards:
 1237-2012
 4
 137-203
------------------------------------

Strength: 72-73
Dexterity: 110-112
Agility: 126-129
Constitution: 80-82
Charisma: 112-114
Intelligence: 56-57
Armour: 1437-1617
Damage: 67-83/69-85
Item level drop: 38-48

 

Giant Beetle

 41-44

Rewards:
 1253-1780
 4-5
 123-202
------------------------------------

Strength: 139-149
Dexterity: 51-55
Agility: 43-44
Constitution: 106-114 
Charisma: 114-123
Intelligence: 24-26
Armour: 5200-6132
Damage: 88-108/94-116
Item level drop: 34-49

 

Fire Dancer

 43-47

Rewards:
 1402-2419
 4-5
 132-244
------------------------------------

Strength: 25-28
Dexterity: 193-211
Agility: 184-197
Constitution: 70-75
Charisma: 195-213
Intelligence: 154-169
Armour: 1234-1614
Damage: 94-116/101-124
Item level drop: 43-51

 

Fire Demon

 

 46-48

Rewards:
 1720-2772
 5
 148-243
------------------------------------

Strength: 82-84
Dexterity: 184-192
Agility: 289-302
Constitution: 119-124
Charisma: 354-369
Intelligence: 248-259
Armour: 1667-1920
Damage: 70-86/73-90
Item level drop: 40-56

 

Lost Harbour

Lost Harbour is the fourth expedition in Africa. It's the last expedition in Africa before going to Germania for the first time so enjoy is as you won't be coming back in a long time. It has interesting dungeons and expedition enemies.

Description

Once a thriving Viking outpost, it has in the meantime become a shadow of its former self. A textbook example of the empire and its allies. The strange power of voodoo forced the blonde giants to their knees. It apparently still holds findings from the houses and ships of the Vikings, that aren`t of any interest to the Umpokta.

 

Entry level: 35

Enemy levels: 45-53

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#LostHarbour

Real level to engage: 40-42

Dungeon: Yes, Poisoned Country - Entry Level 35

Advanced Dungeon: Yes, In the Heart of Decay - Entry Level 90

Additional Info: Crocodile is pretty weak so it can be attacked easily at lower level. Undead Holder is not as strong as well because he has very low Dexterity which means that he won't be hitting you a lot. Giant Water Snake is strong but beatable as well. Mokele Mbembe is a special case. Can spawn as low as Level 48 and stats are good but not impossible. There is one problem however. Its non-penetrable armor makes him a though opponent. At 7-9.5k it consumes almost all the damage a level ~40 gladiator can do.

 

Crocodile

 45-46

Rewards:
 1585-2690
 4-5
 155-229
------------------------------------

Strength: 99-101
Dexterity: 90-92
Agility: 110-112
Constitution: 90-92
Charisma: 78-80
Intelligence: 27-27
Armour: 4145-5034
Damage: 90-110/92-113
Item level drop: 39-54

 

Undead Holder

 46-49

Rewards:
 1548-2418
 4-5
 148-237
------------------------------------

Strength: 184-196
Dexterity: 46-49
Agility: 48-51
Constitution: 165-176 
Charisma: 64-68
Intelligence: 27-29
Armour: 4919-6134
Damage: 92-113/98-120
Item level drop: 38-55

 

Giant Water Snake

 48-52

Rewards:
 1632-2750
 4-5
 172-269
------------------------------------

Strength: 172-187
Dexterity: 144-156
Agility: 100-109
Constitution: 144-156
Charisma: 84-91
Intelligence: 76-83
Armour: 4765-5685
Damage: 88-108/96-117
Item level drop: 43-60

 

Mokele Mbembe

 

 48-53

Rewards:
 2139-3276
 6-7
 179-270
------------------------------------

Strength: 163-169
Dexterity: 178-185
Agility: 196-204
Constitution: 183-190
Charisma: 232-241
Intelligence: 112-116
Armour: 7774-9525
Damage: 125-154/130-160
Item level drop: 43-48*

 

Umpokta Tribe

Umpokta Tribe is the fifth expedition in Africa. Really important one and is the first expedition that you will encounter for your big return to Africa after being in Germania and Italy. It has really crucial dungeons. It houses the Africa's high command.

Description

As far as the Empire is concerned, it is the high-point of civilisation amongst the savages of the savannah and deserts. Primitive house construction and religious superstition are very prevalent in everyday Umpokta life. With their masks and threatening songs they frighten the tenderly strung amongst our citizens.

 

Entry level: 75

Enemy levels: 85-93

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#UmpoktaTribe

Real level to engage: 75

Dungeon: Yes, Fairground - Entry level 80

Advanced Dungeon: Yes, Sasama's Last jouney - Entry level 80

Additional Info: Now there are strange things about this expedition. Tribal Warrior and Tribal Magician are pretty doable. However Spirit Warrior has the 3rd biggest Armor in the game. Seth High Priest is one good example of a high end boss. His stats and rewards and treasures are so high that in terms of gold, experience and honour he is among the 110+ bosses. There is something weird about the expedition in my encounters. I did not encounter any item drops while there.

 

Tribal Warrior

 85-86

Rewards:
 3476-5459
 7-9
 358-555
------------------------------------

Strength: 170-172
Dexterity: 191-193
Agility: 267-271
Constitution: 187-189
Charisma: 178-180
Intelligence: 102-103
Armour: 4353-4794
Damage: 157-192/158-195
Item level drop: 0*

 

Tribal Magician

 86-89

Rewards:
 3645-5598
 8-9
 359-570
------------------------------------

Strength: 120-123
Dexterity: 258-267
Agility: 423-436
Constitution: 103-105
Charisma: 421-436
Intelligence: 292-302
Armour: 1901-2229
Damage: 91-113/94-116
Item level drop: 80*

 

Spirit Warrior

 89-92

Rewards:
 3963-5967
 8-10
 435-595
------------------------------------

Strength: 160-165
Dexterity: 155-161
Agility: 125-128
Constitution: 356-368
Charisma: 249-257
Intelligence: 69-73
Armour: 20243-23274
Damage: 109-134/113-139
Item level drop: 0*

 

Seth High Priest

 

 91-93

Rewards:
 4650-7326
 10-12
 434-599
------------------------------------

Strength: 54-55
Dexterity: 318-325
Agility: 509-520
Constitution: 163-167
Charisma: 859-878
Intelligence: 418-427
Armour: 5127-6049
Damage: 208-343/286-354
Item level drop: 0*

 

Caravan

Caravan is the fifth expedition in Africa and is very fruitful and boosting expedition. Enemies are not impossibly hard and they are more than generous.

Description

A small shadow over the relationship between the Umpokta tribe and the Empire is this hijacked caravan. There are still plenty of goods in the desert belonging to our citizens. The negotiations are being drawn out because of communication problems.

 

Entry level: 80

Enemy levels: 90-97

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#Caravan

Real level to engage: 80

Dungeon: No

Advanced Dungeon: No

Additional Info: They are not wearing a lot of armor as clothing and this is reflected in their Armour stat - it is low. Spy and Caravan Guard are pretty weak, while Elite Guard is strong but not unbeatable. Slave Merchant is generous and if you could manage to beat him without loosing too many battles, go for him.

 

Spy

 90-91

Rewards:
 4376-6152
 9-10
 369-578
------------------------------------

Strength: 125-127
Dexterity: 292-295
Agility: 346-350
Constitution: 180-182
Charisma: 220-222
Intelligence: 144-145
Armour: 1898-2355
Damage: 152-187/154-189
Item level drop: 84-99

 

Caravan Guard

 91-94

Rewards:
 3889-6300
 8-10
 390-578
------------------------------------

Strength: 236-244
Dexterity: 250-258
Agility: 382-394
Constitution: 218-225
Charisma: 286-296
Intelligence: 145-150
Armour: 4586-5532
Damage: 112-137/115-142
Item level drop: 84-101

 

Elite Guard

 93-97

Rewards:
 3898-6285
 8-10
 405-633
------------------------------------

Strength: 204-213
Dexterity: 418-436
Agility: 651-679
Constitution: 223-232
Charisma: 195-203
Intelligence: 130-135
Armour: 2724-3276
Damage: 171-210/179-219
Item level drop: 91-100*

 

Slave Merchant

 

 95-97

Rewards:
 5388-7796
 10-13
 405-663
------------------------------------

Strength: 266-271
Dexterity: 403-412
Agility: 598-611
Constitution: 304-310
Charisma: 665-679
Intelligence: 301-310
Armour: 5443-6649
Damage: 160-197/164-201
Item level drop: 103*

 

Mesoai Oasis

Mesoai Oasis is the fifth expedition in Africa.

Description

Fruitfully it lies in the desert and fearful are its dangers. As one of the few oases here in this region it is a place of refuge for many animals looking to quench their thirst. The shady trees offer shelter from the sun and offer predators the possibility of getting some food.

 

Entry level: 85

Enemy levels: 95-102

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#MesoaiOasis

Real level to engage: 85

Dungeon: No

Advanced Dungeon: No

Additional Info: Just like Caravan this is a pleasant and on the spot expedition. Not to mention that the animals are really good looking. Nothing out of the ordinary. Weak 1 and 2 and strong 3rd in the face of Demon Lion. Demon Elephant is a jewel in terms of treasures. It can reach item level of 111 which is on the maximum frontier of your gear at this point and it will be a lot of purples.

 

Elephant

 95-96

Rewards:
 4185-6660
 8-11
 428-633
------------------------------------

Strength: 228-230
Dexterity: 142-144
Agility: 166-168
Constitution: 171-172
Charisma: 232-235
Intelligence: 152-153
Armour: 7478-8987
Damage: 175-215/177-217
Item level drop: 86-105

 

Cheetah

 96-99

Rewards:
 4172-6745
 9-11
 449-684
------------------------------------

Strength: 172-178
Dexterity: 408-420
Agility: 537-554
Constitution: 153-158
Charisma: 268-277
Intelligence: 134-138
Armour: 4120-5026
Damage: 133-163/137-168
Item level drop: 89-105

 

Demon Lion

 98-102

Rewards:
 4623-7085
 9-11
 453-658
------------------------------------

Strength: 235-244
Dexterity: 367-382
Agility: 548-571
Constitution: 196-204
Charisma: 445-464
Intelligence: 156-163
Armour: 8591-10116
Damage: 211-259/219-269
Item level drop: 89-110

 

Demon Elephant

 

 100-102

Rewards:
 5622-7836
 12-13
 492-715
------------------------------------

Strength: 480-489
Dexterity: 225-229
Agility: 489-499
Constitution: 400-408
Charisma: 489-499
Intelligence: 240-244
Armour: 13283-15422
Damage: 292-359/298-366
Item level drop: 92-111

 

Cliff Jumper

Cliff Jumper is the fifth expedition in Africa.

Description

In the religious life of the Umpokta a surreal ritual has become tradition. On every third new moon the villages` priests meet and choose someone especially gifted. This person is accompanied by a procession to Cliffjumper Mountain. On arrival the chosen ones throw themselves jubilantly off the cliff to their deaths, it is said that it is a gift to the spirits. Aside from the spirits the numerous wild animals that have settled in this area also get some satisfaction from it.

 

Entry level: 90

Enemy levels: 100-107

Link to detailed spreadsheet: here

Link to expedition: gladiatus.gamerz-bg.com/africa-expeditions#CliffJumper

Real level to engage: 90

Dungeon: No

Advanced Dungeon: No

Additional Info: This is the third of the pleasant high level African expeditions. Same as Mesoai-Oasis it is very standard. Weak Cursed Antelope and Giant Spider and very strong Shaman and High Shaman. High Shaman is considered one of the high end bosses in the game and is the highest creature in Africa. It's another question whether you will be able to effectively farm him until you leave this place on level 102 and to depart for Germania for good.

 

Cursed Antelope

 100-101

Rewards:
 4865-6888
 9-11
 428-718
------------------------------------

Strength: 140-141
Dexterity: 350-353
Agility: 489-494
Constitution: 180-181
Charisma: 315-318
Intelligence: 140-141
Armour: 5814-6695
Damage: 184-226/186-229
Item level drop: 93-109

 

Giant Spider

 101-104

Rewards:
 4645-7022
 9-11
 473-885
------------------------------------

Strength: 222-228
Dexterity: 378-390
Agility: 459-473
Constitution: 202-208
Charisma: 353-364
Intelligence: 161-166
Armour: 8096-9814
Damage: 186-229/192-235
Item level drop: 94-112

 

Shaman

 103-107

Rewards:
 4528-7633
 9-11
 462-737
------------------------------------

Strength: 103-107
Dexterity: 360-374
Agility: 504-524
Constitution: 206-214
Charisma: 504-524
Intelligence: 412-428
Armour: 5944-7450
Damage: 237-292/247-303
Item level drop: 98-113

 

High Shaman

 

 105-107

Rewards:
 5603-9412
 11-14
 475-770
------------------------------------

Strength: 105-107
Dexterity: 577-588
Agility: 882-898
Constitution: 210-214
Charisma: 698-711
Intelligence: 482-492
Armour: 4541-5478
Damage: 339-416/346-424
Item level drop: 97-110*

bottom of page