
Italy Expeditions
Italy expeditions are the first one you encounter in the game. They include mostly low level expeditions and a couple of higher level ones. The stats on all enemies are without any bonuses.
Expeditions
Grimwood
Grimwood is the first expedition in the game. Do not get fooled by it. It has some fearsome animals. Rat is really weak but Lynx is far stronger and it doesn't scale exponentially. Same with Wolf and Bear. Do not expect to start farming Wolf and Bear anytime soon.
Description
If you believe what the old people say around here, there once lived a very popular king in this wood. The wood`s original name has been long forgotten and is now only known by the name Grimwood. Rumour has it, that this king made a pact with the dark side so that he could continue to reign forever. However, Grimwood is an extremely sinister place, full of wild animals and impenetrable brushwood. Countless numbers of hunters and lumberjacks went too deep into the woods, never to be seen again. If you believe the gossip, the old king took them into his lair so that they could serve him for all eternity...
Entry level: 1
Enemy levels: 1-10
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#Grimwood
Real level to engage: 1
Dungeon: Yes, Gustavos Country House - Entry level 10
Advanced Dungeon: No
Additional Info: This is the first dungeon so Rat is really easy. Lynx could be easy but Lynx varies in levels too much - 2 to 5. The stats of a level 5 enemy could be too much for the beginner gladiator so do not fall into despair if you loose some of the battles against Lynx. Wolf is also strong so don't expect to start defeating him properly before level 5. The big question is whether you start trying the next expedition Pirate Harbour on level 5 or fight the Wolf. I would say stick with Wolf unless you are really twinked low level. The boss - Bear is really profitable if you could start beating it early (before level 8) because the Gold reward and experience are really high.
Rat
1-2
Rewards:
26-72
1
3-5
-----------------------------------
Strength: 1-2
Dexterity: 3
Agility: 4
Constitution: 2
Charisma: 3
Intelligence: 2
Armour: 22-56
Damage: 1-1/2-2
Item level drop: 1-2
Lynx
2-5
Rewards:
68-176
1
3-14
------------------------------------
Strength: 3-8
Dexterity: 6-16
Agility: 8-21
Constitution: 3-9
Charisma: 6-15
Intelligence: 2-7
Armour: 50-123
Damage: 2-2/5-6
Item level drop: 2-6
Wolf
4-8
Rewards:
116-261
1-3
9-29
------------------------------------
Strength: 9-19
Dexterity: 11-22
Agility: 14-28
Constitution: 7-14
Charisma: 12-25
Intelligence: 5-11
Armour: 116-234
Damage: 3-4/7-9
Item level drop: 4-9
Bear
8-10
Rewards:
293-383
3
21-36
------------------------------------
Strength: 28-36
Dexterity: 14-17
Agility: 22-28
Constitution: 24-30
Charisma: 22-28
Intelligence: 12-16
Armour: 401-591
Damage: 12-15/15-18
Item level drop: 8-11
Pirate Harbour
Pirate Harbour is the second expedition in the game and it's only 5 levels away. However 5 levels might be too quick.
Description
On the coast in the south-east there is a pirate harbour. There are a lot of shady characters and goods that would be forbidden elsewhere there. Uninvited guests aren`t welcome. Still, many adventurers and nosy people try their luck. Mostly they end up as food for the sharks. But if you bear up against all these pirates, you`ll get exotic treasures.
Entry level: 5
Enemy levels: 8-17
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#PirateHarbour
Real level to engage: 7-8
Dungeon: Yes, On the Run - Entry level 10
Advanced Dungeon: Yes, The Last Resort - Entry level 68
Additional Info: It becomes available too quickly. At level 5 you are most likely not able to kill Wolf in Grimwood even. If you are uber geared and twinked you may start with Fled Slave but that's not entirely easy. If you can fight without losing too many battles fight here. The experience and honour is not that much more than Grimwood but the gold is and gold is really important. Enemies gradually become harder with the boss - Captain raises to level 15-17 which in normal rates is almost impossible to beat at the low levels. Assassin is also really strong with huge variety in the levels. Gold boost is also big with Assassin and Captain.
Fled Slave
8-9
Rewards:
185-339
2
18-28
------------------------------------
Strength: 16-18
Dexterity: 22-24
Agility: 30-34
Constitution: 17-19
Charisma: 16-18
Intelligence: 14-16
Armour: 220-286
Damage: 7-9/8-10
Item level drop: 8-9
Corrupt Soldier
9-12
Rewards:
238-390
2
22-43
------------------------------------
Strength: 12-16
Dexterity: 18-24
Agility: 31-42
Constitution: 19-26
Charisma: 28-37
Intelligence: 19-26
Armour: 325-459
Damage: 9-11/12-15
Item level drop: 13
Assassin
11-15
Rewards:
293-599
2
28-55
------------------------------------
Strength: 17-24
Dexterity: 33-45
Agility: 53-73
Constitution: 17-24
Charisma: 19-26
Intelligence: 22-30
Armour: 339-457
Damage: 11-14/16-19
Item level drop: 11-18
Captain
15-17
Rewards:
480-716
3
39-74
------------------------------------
Strength: 27-30
Dexterity: 41-46
Agility: 63-71
Constitution: 36-40
Charisma: 47-53
Intelligence: 39-44
Armour: 466-730
Damage: 23-28/26-32
Item level drop: 17-20
Misty Mountains
Pirate Harbour is the third expedition in the game and it opens up at level 10 but not really doable at level 10, just like its dungeon.
Description
The highest pinnacles of the Misty Mountains are hidden from the eyes of wanderers, because of the thick clouds surrounding them. Well, it`s not as if many people go around there anyway. It is a dangerous area, not only because of the dangers from the mountains themselves, but also because it is said that there are monsters in the caves in the southern slopes - the sort longing for human meat...
Entry level: 10
Enemy levels: 15-27
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#MistyMountains
Real level to engage: 14-15
Dungeon: Yes, The Dragon Stronghold - Entry Level 10
Advanced Dungeon: Yes, The True Owner - Entry Level 70
Additional Info: Same as Pirate Harbour, the entry level is a bit low for the creatures you have to fight in this expedition. The real level is more like 15. Elusive Recruit can be farmed easily but the rest are just plain hard. Harpy and Cerberus are jumping with 4-6 levels more which is insane. Same as Pirate Harbour, 3rd enemy and Boss are really a lot stronger than what you would be able to normally fight at this level.
Elusive Recruit
15-16
Rewards:
397-649
2-3
34-61
------------------------------------
Strength: 42-44
Dexterity: 30-32
Agility: 42-44
Constitution: 42-44
Charisma: 26-28
Intelligence: 21-22
Armour: 500-607
Damage: 13-19/17-21
Item level drop: 13-19
Harpy
15-19
Rewards:
409-772
2
52-70
------------------------------------
Strength: 25-30
Dexterity: 36-42
Agility: 67-79
Constitution: 35-41
Charisma: 56-66
Intelligence: 28-34
Armour: 607-753
Damage: 19-24/22-27
Item level drop: 15-19
Cerberus
18-22
Rewards:
501-938
2-3
52-73
------------------------------------
Strength: 43-52
Dexterity: 58-71
Agility: 44-53
Constitution: 46-57
Charisma: 94-115
Intelligence: 14-17
Armour: 750-1433
Damage: 22-27/27-33
Item level drop: 16-25
Medusa
22-23
Rewards:
798-1185
3-4
64-97
------------------------------------
Strength: 39-41
Dexterity: 82-86
Agility: 100-104
Constitution: 52-55
Charisma: 115-120
Intelligence: 52-55
Armour: 1405-1708
Damage: 33-41/35-43
Item level drop: 18-27
Wolf Cave
Wolf Cave is the fourth expedition in the game and it allows you to enter at level 15.
Description
In the hills south of the barbarian village there is a cave system that is called wolf cave by the townsfolk. As the name suggests, a large pack of wolves pack live there which often attack the surrounding farms during harsh winters. Some say this wolf pack is led by a large white wolf, but that may merely be the idle chitchat of simple farmers.
Entry level: 15
Enemy levels: 22-31
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#WolfCave
Real level to engage: 19
Dungeon: Yes, The Cave of Dark intrigue - Entry Level 10
Advanced Dungeon: Yes, Gioll Passage - Entry Level 73
Additional Info: Typical expedition. Nothing unusual about it. Of course the low entry level doesn't mean that you can fight here at 15. Problem is that you will probably not fully discover the expedition as the fighting level is around 20 and at 20 you are able to travel to Africa. However, Africa is really hard at level 20 so you might want to stay here a bit longer and fight in Wolf Cave. What's interesting about the expedition is that the boss - Werewolf awards really good experience, this is if you are able to fight him without losing too much, otherwise he is not worth if you lose 50% of the fights.
Wild Boar
22-23
Rewards:
610-919
2-3
58-99
------------------------------------
Strength: 48-50
Dexterity: 33-34
Agility: 46-48
Constitution: 57-59
Charisma: 46-48
Intelligence: 13
Armour: 2018-2524
Damage: 40-49/42-52
Item level drop: 19-23
Wolf Pack
23-26
Rewards:
624-1145
3
74-109
------------------------------------
Strength: 36-41
Dexterity: 80-91
Agility: 96-109
Constitution: 41-46
Charisma: 64-72
Intelligence: 41-46
Armour: 764-1683
Damage: 42-52/48-58
Item level drop: 27-28
Alphawolf
26-29
Rewards:
784-1319
3
72-116
------------------------------------
Strength: 57-63
Dexterity: 97-108
Agility: 118-131
Constitution: 52-58
Charisma: 109-121
Intelligence: 46-52
Armour: 1414-1650
Damage: 52-63/58-71
Item level drop: 26-32
Werewolf
29-31
Rewards:
1100-1594
4-5
82-130
------------------------------------
Strength: 92-99
Dexterity: 94-100
Agility: 121-130
Constitution: 104-111
Charisma: 142-151
Intelligence: 58-62
Armour: 2749-3077
Damage: 66-82/71-87
Item level drop: 28-37
Ancient Temple
Ancient Temple is the long waited return of our glorious gladiator to Italy. After a long absence you are finally home and it's time for the high level beasts to pay their dues.
Description
It is long forgotten for which God this temple was erected for. Nonetheless, the old, simple ruin still has an aura of mysticism and power. This distant place of worship towers majestically above the lowlands - the wind blows eerily through the old ruins and many animals are nested there. Still - or maybe even because of all this - treasure hunters come here time and again. There is still the rumour that the true treasure of the temple has never been found...
Entry level: 60
Enemy levels:
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#AncientTemple
Real level to engage: 60
Dungeon: Yes, Hidden Grave - Entry Level 60
Advanced Dungeon: No
Additional Info: The expedition is the first one you encounter when you return to Italy from your adventures abroad. A very convenient and interesting dungeon sits in this expedition. What's interesting is that Cultist Guard is really good in terms of rewards. 2nd, 3rd and Boss are not huge difference compared to Cultist Guard in terms of treasure. However, Cultist has a lot of Armour. Rewards from the boss are really good. If you can fight him, go for it.
Cultist Guard
70-71
Rewards:
2692-4255
6-8
257-390
------------------------------------
Strength: 154-156
Dexterity: 140-142
Agility: 196-198
Constitution: 140-142
Charisma: 122-124
Intelligence: 70-71
Armour: 5987-7371
Damage: 118-145/120-147
Item level drop: 63-77
Wererat
71-74
Rewards:
2728-4240
6-8
293-447
------------------------------------
Strength: 85-88
Dexterity: 266-277
Agility: 347-362
Constitution: 170-177
Charisma: 149-155
Intelligence: 127-133
Armour: 3146-3768
Damage: 131-161/136-167
Item level drop: 65-80
Minotaur
73-77
Rewards:
3128-4718
6-7 (90%-7,10%-6)
288-450
------------------------------------
Strength: 262-277
Dexterity: 146-154
Agility: 127-134
Constitution: 292-308
Charisma: 332-350
Intelligence: 58-61
Armour: 3311-3887
Damage: 179-220
Item level drop: 70-84
Minotaur Chief
76-78
Rewards:
3616-5375
9-10
296-435
------------------------------------
Strength: 380-390
Dexterity: 228-234
Agility: 425-436
Constitution: 304-312
Charisma: 372-382
Intelligence: 121-124
Armour: 4980-8778
Damage: 187-229/192-235
Item level drop: 67-86
Barbarian Village
Barbarian Village is an expedition that is second you will see since your return to Italy. Fairly strong enemies and really important dungeons.
Description
In the far east there is a barbarian village where barbarians live who have not yet acknowledged the greatness of the Roman Empire. Because they mug travellers and merchants every now and then, you are likely to find many treasures. As long as the Imperial Legion doesn`t take any steps against the barbarians, going there is still a daring adventure.
Entry level: 65
Enemy levels: 75-83
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#BarbarianVillage
Real level to engage: 65
Dungeon: Yes, In enemy hands - Entry Level 65
Advanced Dungeon: Yes, Zagrash's Fort - Entry Level 78
Additional Info: What's typical for the barbarians is that they all have low armour. If you are doing fine in Ancient Temple you might not rush and start all over discovering and doing a new expedition. Rewards are not a lot greater than the Ancient Temple. What's fascinating is the damage of the Berserker. The boss is strong but good drops there.
Barbarian
75-76
Rewards:
2932-4339
6-8
298-420
------------------------------------
Strength: 180-182
Dexterity: 168-171
Agility: 236-239
Constitution: 165-167
Charisma: 157-159
Intelligence: 45
Armour: 3738-4622
Damage: 150-184/152-186
Item level drop: 67-79
Barbarian Warrior
76-79
Rewards:
3412-4431
7-8
308-478
------------------------------------
Strength: 212-221
Dexterity: 171-177
Agility: 239-248
Constitution: 197-205
Charisma: 266-276
Intelligence: 106-110
Armour: 3303-4026
Damage: 140-172/145-179
Item level drop: 69-81
Berserker
78-82
Rewards:
2983-4752
7-9
307-506
------------------------------------
Strength: 234-246
Dexterity: 292-307
Agility: 218-229
Constitution: 218-229
Charisma: 218-229
Intelligence: 109-114
Armour: 2252-2842
Damage: 228-280/239-294
Item level drop: 70-89
Barbarian Chief
81-83
Rewards:
3899-5601
9-10
315-514
------------------------------------
Strength: 291-298
Dexterity: 364-373
Agility: 453-464
Constitution: 324-332
Charisma: 425-435
Intelligence: 178-182
Armour: 5173-6167
Damage: 162-199/166-203
Item level drop: 74-84*
Bandit Camp
Bandit Camp is comprised of deserters, criminals and smugglers from the city. Last expedition in Italy. Once you are done here, you won't return home anymore.
Description
Near the city, hidden in the southern foothills of the Misty Mountains, there is a bandit camp. Bandits, smugglers, thieves and other outlaws bustle around there. Although the imperial legion sent troops there countless times, the camp was reconstructed every time.
Entry level: 70
Enemy levels: 80-88
Link to detailed spreadsheet: here
Link to expedition: gladiatus.gamerz-bg.com/italy-expeditions#BanditCamp
Real level to engage: 70
Dungeon: No
Advanced Dungeon: No
Additional Info: Now this is a proper upgrade of an expedition. Difference from Barbarian Village to Bandit Camp is greater than the difference between Ancient Temple and Barbarian Village. Fight here if you can. The expedition doesn't have a dungeon on its own but this is where the Advanced Italy dungeons start to be accessible so you might want to stay here and fight. Interesting is that Assassinator is really hard and almost as good as the boss- Bandit Chief.
Renegade Soldier
80-81
Rewards:
3080-4716
7-8
326-518
------------------------------------
Strength: 176-178
Dexterity: 180-182
Agility: 252-255
Constitution: 160-162
Charisma: 140-141
Intelligence: 64
Armour: 6206-7698
Damage: 135-166/137-168
Item level drop: 73-88
Renegade Mercenary
81-84
Rewards:
3435-5213
8-9
380-534
------------------------------------
Strength: 145-151
Dexterity: 162-168
Agility: 255-264
Constitution: 178-184
Charisma: 226-355
Intelligence: 178-184
Armour: 7817-9515
Damage: 137-168/142-174
Item level drop: 73-85
Assassinator
83-87
Rewards:
3399-5547
8-9
356-544
------------------------------------
Strength: 116-121
Dexterity: 415-435
Agility: 493-517
Constitution: 83-87
Charisma: 145-152
Intelligence: 182-191
Armour: 3613-4264
Damage: 242-298/254-312
Item level drop: 77-88
Bandit Chief
86-88
Rewards:
4258-6910
9-11
342-584
------------------------------------
Strength: 206-211
Dexterity: 430-440
Agility: 602-616
Constitution: 240-246
Charisma: 481-492
Intelligence: 223-228
Armour: 5004-6132
Damage: 225-276/230-282
Item level drop: 77-93